Profile
Irena, known as Aries, rules over war and courage, granting mortals the will to fight and the spirit to press forward.
At a Glance (Lv. 140, Legendary+)
434.0K Rank 62
Might 144.5K Rank 66
ATK 1.60M Rank 66
HP 26.5K Rank 64
Armor 22.3K Rank 72
M-Res 6% Rank 21
Crit Rate Skills & Abilities
Permanently gains 20% Lifesteal in battle.
Lv 2Increases ATK by 10%. (Unlocks at Lv.81)
Lv 3Increases Lifesteal gained to 25%. (Unlocks at Lv.141)
Deals 270% ATK as DMG to the nearest target and knocks them down.
Lv 2Increases DMG dealt to 300% ATK. (Unlocks at Lv.21)
Lv 3Reduces the Move SPD & ATK SPD of hit enemies by 50% for 5s. (Unlocks at Lv.121)
Lv 4Increases DMG dealt to 330% ATK. (Unlocks at Lv.161)
Aries leaps up and slams down, dealing 360% ATK as DMG to enemies in a cone and knocking them back.
Lv 2Increases DMG dealt to 400% ATK. (Unlocks at Lv.41)
Lv 3Ignores 20% of the targets' Armor. (Unlocks at Lv.101)
Meta Ratings
Combat Statistics Lv. 140 · Legendary+
Offensive
ATK
Crit Rate
Crit DMG
ATK SPD Bonus
Physical DMG Bonus
Magical DMG Bonus
Normal Skill PWR
Ultimate PWR
Defensive
HP
Armor
M-Res
Dodge
Crit RES
Crit Red
Physical DMG Reduction
Magical DMG Reduction
Control Resistance
Utility
Hit
Energy
Cooldown Haste
Heal Efficiency
Recharge Efficiency
Lifesteal Efficiency
Reflect Efficiency
Effect Resistance
Effect Hit
Control Bonus
Synergy Network
Boosted By
Nezha
boosts via Team Buff, Enemy Crowd Control, Enemy Armor Reduction, Enemy Vulnerability
Hephaistos
boosts via Team ATK SPD Up, Team Buff, Enemy Crowd Control, Enemy Armor Reduction
Iris
boosts via Team ATK SPD Up, Team Buff, Enemy Crowd Control, Enemy Vulnerability
Seth
boosts via Team ATK SPD Up, Team Buff, Enemy Armor Reduction, Enemy Crowd Control
Kronos
boosts via Team CDR, Enemy Crowd Control, Team Buff
Ability Tags
Enemy ATK SPD DownEnemy Crowd ControlSelf ATK UpSelf Lifesteal UpSelf SustainPlaystyle Area Damage
Recommended Virtues
Desire 4 Piece
Desire I
ATK
Desire II
ATK
Desire III
ATK
Desire IV
ATK
2 Piece At combat start, ATK +10%
4 Piece After 15s into the battle, ATK +20%
Wildness 4 Piece
Wildness I
HP
Wildness II
HP
Wildness III
HP
Wildness IV
HP
2 Piece At combat start, HP +15%
4 Piece Gains 5% ATK every 5s, Max at 10 stacks