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Heroes Serket
S+

Serket

Diamonds Diamonds Warrior Warrior Hefty Hefty Legendary
SummonEnemy Crowd ControlPlaystyle Area DamageSelf ATK UpSelf ShieldEnemy ATK DownSelf HP UpSelf HealSelf SustainSelf Damage Reduction

A self-sustaining bruiser-summoner who burrows underground to dive the farthest enemy, summons 3 scorpions that inherit her full stats, and converts their deaths into AoE explosions with ATK-Down. Her underground survival mechanic permanently increases her max HP on first threshold, making her tankier the longer a fight lasts.

At a Glance (Lv. 300, Divine V)
631.0K Rank 28
Might
200.1K Rank 44
ATK
3.06M Rank 4
HP
24.2K Rank 71
Armor
38.1K Rank 37
M-Res
6% Rank 21
Crit Rate

Sandborn Swarm

Ultimate

Serket dives into the sand and summons 3 scorpions around her. The scorpions inherit 100% of her basic stats, take 200% DMG, and last for 10s.

Lv 2Duration extends to 15s.
Lv 3Summoned scorpions take 180% DMG.
Lv 4Summoned scorpions can also use Lurking Sting.

Lurking Sting

Skill 2 Physical

Serket locks onto the farthest enemy and burrows to tunnel forward, dealing 150% ATK as DMG to enemies in her path and knocking down surrounding enemies upon emerging.

Lv 2Increases DMG dealt to 200% ATK.
Lv 3Gains a shield equal to 200% ATK upon emerging.
Lv 4Increases DMG dealt to 250% ATK.

Venom Burst

Skill 3 Physical

When a summoned scorpion falls or disappears, it self-destructs, dealing DMG equal to 200% ATK to enemies within a 3-meter radius and reducing their ATK by 10% for 10s.

Lv 2Increases DMG dealt to 240% ATK.
Lv 3Reduces enemies' ATK by 15%.
Lv 4Increases DMG dealt to 280% ATK.

Sand Rebirth

Skill 4

When her HP drops below 40% for the first time, Serket immediately dives into the sand for 3s and permanently increases her max HP by 30%. While burrowing, she restores HP equal to 60% ATK per sec (Passive).

Lv 2Restores HP equal to 80% ATK per sec while burrowing.
Lv 3When her HP drops below 40% for the first time, Serket immediately dives into the sand for 3s and permanently increases her max HP by 40%.
Lv 4Restores HP equal to 100% ATK per sec while burrowing.

Venomous Domain

Relic

Serket deals DMG equal to 80% ATK to surrounding enemies per sec.

Lv 2When taking DMG exceeding 20% of max HP from a single hit, nullifies that DMG and takes 50% less DMG for the next 3s. CD: 15s.
Lv 3Each summoned scorpion deals DMG equal to 80% ATK to surrounding enemies per sec.
Lv 4When taking DMG exceeding 20% of its max HP from a single hit, summoned scorpions nullify that DMG and take 50% less DMG for the next 3s. CD: 15s.
1 Different All heroes →
Skill Value Global CN Change
Sand Rebirth skill type - Passive Different Unconfirmed
  • Sand Rebirth: Global damageType is null while CN marks Sand Rebirth as Passive. Treat as a data/schema flag, not a confirmed balance change.
S+ Overall
A~S PvP
A S
PvE Early PvE Late
Offensive
Defensive
Utility
Ability Tags
SummonEnemy Crowd ControlPlaystyle Area DamageSelf ATK UpSelf ShieldEnemy ATK DownSelf HP UpSelf HealSelf SustainSelf Damage Reduction
Relic Investment
Recommendation Early 10-20 / Late 30
Used In Odyssey / PvP / Spire

Backline access. Does no damage on its own but can stall regardless of deficit. for some of the longest periods of all frontliners we have in the game. Recommended to build for PvP/Later odyssey as frontliner.

F2P Investment
Recommendation Mythic-Divine
Desire 4 Piece
Desire I virtue asset
Desire I
ATK
Desire II virtue asset
Desire II
ATK
Desire III virtue asset
Desire III
ATK
Desire IV virtue asset
Desire IV
ATK
2 Piece At combat start, ATK +10%
4 Piece After 15s into the battle, ATK +20%
Wildness 4 Piece
Wildness I virtue asset
Wildness I
HP
Wildness II virtue asset
Wildness II
HP
Wildness III virtue asset
Wildness III
HP
Wildness IV virtue asset
Wildness IV
HP
2 Piece At combat start, HP +15%
4 Piece Gains 5% ATK every 5s, Max at 10 stacks