Tefnut, the living Heaven's Teardrop, rules over moisture, rain and purification, summoning life giving and cleansing drops.
Only pure cleanser in game. 50% AoE damage reduction plus cleanse. r30 very strong in specific fights but not mandatory.
Creates a rain curtain within a 3-meter area around the ally being attacked by the most enemies. Allies within the area restore HP equal to 150% of ATK per second for 6s.
Restores HP equal to 200% of ATK to the frontmost ally, then restores HP equal to 50% of ATK each time they are attacked for the next 5s.
When an ally's HP drops below 30%, instantly grants them a shield equal to 250% of ATK (Passive). This effect can only trigger once every 12s.
Tefnut releases splashes, dealing DMG equal to 180% of ATK and knocking back enemies.
Casting Soothing Rain triggers an additional Spirit Therapy.
boosts via Team CC Immunity, Team CDR, Team Damage Reduction, Team Debuff Cleanse, Team Energy Restore, Team Heal, Team Shield
boosts via Team Damage Reduction, Team Debuff Cleanse, Team Energy Restore, Team Heal, Team Shield, Team CC Immunity
boosts via Team Damage Reduction, Team Energy Restore, Team Heal, Team Shield
boosts via Team Damage Reduction, Team Heal, Team Shield, Team Energy Restore
boosts via Team Debuff Cleanse, Team Heal, Team Energy Restore
Good support, has 50% aoe dmg reduction and can cleanse debuffs. Pushback/mres shred are nice.