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Heroes Tefnut
A+

Tefnut

Spades Spades Support Support Arcane Arcane Legendary
Team Debuff CleanseTeam HealTeam ShieldEnemy ATK DownEnemy Crowd ControlEnemy Attribute ReductionSelf Energy RestorePlaystyle Area DamageSelf SustainSelf ShieldTeam Damage ReductionSelf Hit Avoid

Tefnut, the living Heaven's Teardrop, rules over moisture, rain and purification, summoning life giving and cleansing drops.

Core Mechanic high depth

Only pure cleanser in game. 50% AoE damage reduction plus cleanse. r30 very strong in specific fights but not mandatory.

At a Glance (Lv. 300, Divine V)
632.0K Rank 10
Might
219.3K Rank 23
ATK
1.74M Rank 58
HP
32.7K Rank 50
Armor
44.2K Rank 26
M-Res
4% Rank 46
Crit Rate

Soothing Rain

Ultimate

Creates a rain curtain within a 3-meter area around the ally being attacked by the most enemies. Allies within the area restore HP equal to 150% of ATK per second for 6s.

Lv 2Restores HP equal to 175% of ATK per second.
Lv 3Enemies inside the area have their ATK reduced by 30%.
Lv 4Restores HP equal to 200% of ATK per second.

Spirit Therapy

Skill 2

Restores HP equal to 200% of ATK to the frontmost ally, then restores HP equal to 50% of ATK each time they are attacked for the next 5s.

Lv 2Restores HP equal to 220% of ATK.
Lv 3Restores HP equal to 75% of ATK when attacked.
Lv 4Restores HP equal to 250% of ATK.

Life Barrier

Skill 3

When an ally's HP drops below 30%, instantly grants them a shield equal to 250% of ATK (Passive). This effect can only trigger once every 12s.

Lv 2When the shield expires, deals DMG equal to 150% of ATK to enemies within 3 meters.
Lv 3Shield strength increases to 300% of ATK.
Lv 4When the shield expires, deals DMG equal to 180% of ATK to enemies within 3 meters.

Rainrush

Skill 4 Magical

Tefnut releases splashes, dealing DMG equal to 180% of ATK and knocking back enemies.

Lv 2Tefnut gains 50 Energy for each enemy hit by the splashes (can trigger up to 5 times per cast).
Lv 3Hit enemies have their M-RES reduced by 20% for 6s.
Lv 4Increases DMG dealt to 220% of ATK.

The Second Rain

Relic

Casting Soothing Rain triggers an additional Spirit Therapy.

Lv 2Allies within Soothing Rain's range take 50% less DMG.
Lv 3Upon taking lethal DMG, Tefnut becomes immune to that DMG and gains a Life Barrier shield. This effect can only trigger once per battle.
Lv 4Dispels one debuff from allies within range every 2s during Soothing Rain.
A+ Overall
A PvP
A A
PvE Early PvE Late
Offensive
Defensive
Utility
Ability Tags
Team Debuff CleanseTeam HealTeam ShieldEnemy ATK DownEnemy Crowd ControlEnemy Attribute ReductionSelf Energy RestorePlaystyle Area DamageSelf SustainSelf ShieldTeam Damage ReductionSelf Hit Avoid
Relic Investment
Recommendation Early 10 / Late 20
Used In Odyssey / PvP / Spire

Good support, has 50% aoe dmg reduction and can cleanse debuffs. Pushback/mres shred are nice.

F2P Investment
Recommendation Divine
Sacrifice 4 Piece
Sacrifice I virtue asset
Sacrifice I
HP
Sacrifice II virtue asset
Sacrifice II
HP
Sacrifice III virtue asset
Sacrifice III
HP
Sacrifice IV virtue asset
Sacrifice IV
HP
2 Piece At combat start, HP +10%
4 Piece At combat start, max HP +30% while current HP remains unchanged
Stoic 2 Piece
Stoic I virtue asset
Stoic I
HP
Stoic II virtue asset
Stoic II
HP
2 Piece At combat start, HP +10%
Defiance 2 Piece
Defiance I virtue asset
Defiance I
HP
Defiance II virtue asset
Defiance II
HP
2 Piece At combat start, HP +15%
Grace 4 Piece
Grace I virtue asset
Grace I
Heal Efficiency
Grace II virtue asset
Grace II
Heal Efficiency
Grace III virtue asset
Grace III
Heal Efficiency
Grace IV virtue asset
Grace IV
Heal Efficiency
2 Piece At combat start, Healing Effectiveness +15%
4 Piece Healing +30% on allies with HP below 50%