Prometheus, thief of fire for humanity, embodies wisdom and rebellion. His name means forethought, and he wields the fire of creation and enlightment.
Frontline tank whose cage-drop passive traps enemies in place. Tech unit for specific stages. CN: first properly useful helper at his investment level.
Prometheus enters the [Bound] state, dealing DMG equal to 250% of ATK to surrounding enemies and gaining a shield equal to 30% of max HP. He also deals DMG equal to 100% of his ATK to all enemies in front of him every 2s and is immune to knockdown. The [Bound] state consumes 150 Energy per second.
Targets the healthiest enemy, absorbing 15% of their current HP (up to 300% of his ATK).
Prometheus charges into the nearest enemy, dealing DMG equal to 150% of his ATK and knocking them back 2 meters. When in the [Bound] state, he also deals DMG equal to 150% of his ATK and knocks back all enemies in front of him 2 meters.
Prometheus is always immune to knockback effects (takes knockdown instead) and reduces DMG taken by 10%. He reduces DMG taken by 20% when in the [Bound] state.
Upon defeat, Prometheus leaves shackles on the battlefield. Shackles cannot attack or move, but inherit 200% of Prometheus's max HP.
усиливает через Team Damage Reduction, Team Debuff Cleanse, Team Energy Restore, Team Heal, Team Shield, Team CC Immunity
усиливает через Team CC Immunity, Team Damage Reduction, Team Debuff Cleanse, Team Energy Restore, Team Heal, Team Shield
усиливает через Team Damage Reduction, Team Energy Restore, Team Heal, Team Shield
усиливает через Team Debuff Cleanse, Team Heal, Team Shield, Team Damage Reduction
усиливает через Team Damage Reduction, Team Heal, Team Shield, Team Energy Restore
Just unlock the relic for the cage drop, tech unit for pushback/taking aggro.