Diana, goddess of the moon and the oak, watches over the sacred moon, forests, hunting, and childbirth.
Energy battery with high ATK speed buff. Crescent Mark is the second strongest controllable armor debuff in game. Due to armor scaling, this debuff is disproportionately powerful.
Launches a Moonlight Shockwave in a straight line, dealing DMG equal to 260% of ATK to enemies along the path.
Increases ATK SPD by 40% and Move SPD by 20% for all allies for 7s, and grants 15 Energy per second for the duration. Casts immediately at combat start.
Permanently marks the enemy with the highest Armor, reducing their Armor by 20%.
Diana launches 3 quick attacks. The first 2 attacks deal DMG equal to 50% of ATK, and the 3rd attack deals DMG equal to 150% of ATK.
Blesses the ally with the highest ATK with moonlight. When the ally deals DMG, they deal extra DMG equal to 100% of Diana’s ATK to the target. Triggers once per second.
boosts via Team Buff, Enemy Crowd Control, Enemy Armor Reduction, Enemy Vulnerability, Team Energy Restore
boosts via Team ATK SPD Up, Team Buff, Team Energy Restore, Enemy Crowd Control, Enemy Armor Reduction
boosts via Team ATK SPD Up, Team CDR, Team Energy Restore, Enemy Vulnerability
boosts via Team ATK SPD Up, Team Buff, Enemy Crowd Control, Enemy Vulnerability
boosts via Team ATK SPD Up, Team Buff, Enemy Armor Reduction, Enemy Crowd Control
Energy battery with high attack speed buff. Zeus/Nezha pet later on. Works at 1 dupe as battery, invest in relic when u have divine zeus or if u are using nezha as carry.