Mengpo, Legendary Support of the Hearts faction, governs the battlefield through Samsara—the power of return. While others fight to survive, Mengpo ensures that death itself is only a pause. Her Ultimate gathers Samsara stacks that revive fallen allies at full strength, turning defeat into renewal. As long as her companions stand, her Relic renders her untouchable. Stone of Three Fates shatters control effects and restores the afflicted, while Lycoris Bloom channels power to the ally closest to unleashing their Ultimate. With Mengpo present, the flow of battle bends around a single truth: for her allies, the end is never the end.
Verbraucht bei vorhandenen Samsara-Stapeln einen Stapel, um einen gefallenen Verbündeten wiederzubeleben und 50 % seiner max. LP wiederherzustellen (Passiv). Gewährt sich selbst einen Stapel Samsara (Aktiv).
Passiv: Wenn ein Verbündeter kontrolliert wird, werden ihm sofort LP in Höhe von 200 % ihres ANG wiederhergestellt und seine Debuffs entfernt. Abklingzeit: 20 Sek.
Fügt dem Feind, der den Verbündeten in der Hinterreihe am nächsten ist, SCH in Höhe von 270 % ANG zu und belegt ihn mit Fluss des Vergessens, wodurch er sich für 3 Sek. in Richtung seiner Ausgangsposition bewegt.
Stärkt den Verbündeten mit der höchsten Energie, erhöht seinen ANG um 15 % und stellt für ihn 5 Sek. lang 50 Energie pro Sek. wieder her.
Wenn sich 5 oder mehr überlebende Verbündete (Diener ausgenommen) auf dem Schlachtfeld befinden, durchschreitet Mengpo die Grenze zwischen Leben und Tod und wird nicht anvisierbar.
verstärkt über Team CC Immunity, Team CDR, Team Damage Reduction, Team Debuff Cleanse, Team Energy Restore, Team Heal, Team Shield, Enemy Vulnerability
verstärkt über Team Damage Reduction, Team Debuff Cleanse, Team Energy Restore, Team Heal, Team Shield, Team CC Immunity
verstärkt über Team Buff, Team Damage Reduction, Team Energy Restore, Team Heal, Team Shield
verstärkt über Team Buff, Enemy Armor Reduction, Enemy Vulnerability, Team Damage Reduction, Team Energy Restore
verstärkt über Team Buff, Team Damage Reduction, Team Energy Restore, Team Heal, Enemy Armor Reduction
- Full-HP revival creates a genuine second life for any fallen carry
- Untargetability in early-fight phases protects the revival engine
- Anti-CC cleanse fires passively at no cost — free value in any CC-heavy matchup
- Lycoris Bloom rewards Energy-focused team construction with sustained ATK% and Energy regen
- Relic energy feedback loop: ally deaths refuel Samsara stack generation
- Backline peel from Waters of Oblivion repositions divers without consuming support actions
- Enables aggressive playstyles and risk-heavy teams that would otherwise be unviable
- Two or more heroes dying simultaneously exhausts both Samsara stacks at once
- Untargetability has a hard headcount requirement — falls away as allies die
- Stone of Three Fates has a cooldown; a second CC wave in the window receives no protection
- Revival advantage negated by anti-revive mechanics on some boss encounters
- Energy lock or silence stalls Samsara stack generation
- Brings minimal direct damage — teams must field other dedicated damage sources
Infinite revives, battery, cc, dmg buffs, untargetable. Support with almost no weakness and with most complete kit a support could have.