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Heroes Ullr
D

Ullr

Hearts Hearts Tank Tank Hefty Hefty Legendary
Team Energy RestoreTeam HealEnemy Crowd ControlSelf HealSelf ShieldSelf Sustain
Core Mechanic low depth

Late-game back row protection with shields, knockback, and stun. CN: unique ally protection mechanic. Tech use only becomes relevant months into the future.

At a Glance (Lv. 300, Divine V)
632.0K Rank 10
Might
167.4K Rank 56
ATK
3.03M Rank 5
HP
48.7K Rank 16
Armor
58.4K Rank 7
M-Res
0
Crit Rate

The Ultimate Snowball

Ultimate Physical

Ullr instantly freezes the nearest enemy into a giant snowball, charges up, and then delivers a powerful charged attack, dealing DMG equal to 500% of his ATK and launching them 10 meters away.

Lv 2Increases DMG of Charged Attack to 520% ATK.
Lv 3Targets launched will be stunned for 2s upon landing.
Lv 4Increases DMG of Charged Attack to 550% ATK.

Shackle of Pain

Skill 2

Shackles the nearest enemy with chains, then deals DMG equal to 100% of ATK to them 4 times.

Lv 2Increases DMG per instance to 110% ATK.
Lv 3Restores 20% of max HP if the target is defeated while the skill is active.
Lv 4Increases DMG per instance to 120% ATK.

Absolute Zero

Skill 3 Physical

Ullr creates a Frost Chain with the nearest backline ally for the entire battle. 10% of the DMG taken by the linked unit is redirected to Ullr. When the ally's HP falls below 30%, Ullr instantly blinks in front of them, encasing them in a snowball for 3s and restoring HP equal to 250% of his ATK to them per sec. This effect can only trigger once per battle.

Lv 2Restores HP equal to 300% ATK per sec.
Lv 3Restores 80 Energy per sec.
Lv 420% of the DMG taken by linked units is redirected to Ullr.

Bloodstained Bond

Skill 4

Every 15s, Ullr consumes 20% of his current HP to grant himself a shield equal to 25% of his max HP for 10s.

Lv 2Shield Strength increases to 30% of max HP.
Lv 3Restores 5% of max HP per sec when the shield is active.
Lv 4Shield Strength increases to 35% of max HP.

Deadly Thrill

Relic

Reduces Shackle of Pain's CD from 15s to 10s.

Lv 2Shackle of Pain redirects 20% DMG taken to restrained enemies.
Lv 3Reduces Shackle of Pain's CD to 7s.
Lv 4Shackle of Pain redirects 40% DMG taken to restrained enemies.
D Overall
B PvP
D D
PvE Early PvE Late
Offensive
Defensive
Utility
Ability Tags
Team Energy RestoreTeam HealEnemy Crowd ControlSelf HealSelf ShieldSelf Sustain
Relic Investment
Recommendation 0
Used In Odyssey / PvP

Protection unit for PvP carry such as nezha.

F2P Investment
Recommendation Get divine after everyone above is divine.
Sacrifice 4 Piece
Sacrifice I virtue asset
Sacrifice I
HP
Sacrifice II virtue asset
Sacrifice II
HP
Sacrifice III virtue asset
Sacrifice III
HP
Sacrifice IV virtue asset
Sacrifice IV
HP
2 Piece At combat start, HP +10%
4 Piece At combat start, max HP +30% while current HP remains unchanged
Defiance 4 Piece
Defiance I virtue asset
Defiance I
HP
Defiance II virtue asset
Defiance II
HP
Defiance III virtue asset
Defiance III
HP
Defiance IV virtue asset
Defiance IV
HP
2 Piece At combat start, HP +15%
4 Piece When HP drops to 50%, dispels all debuffs and Control, and restores 10% max HP per sec for 5s (once per battle)