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Heroes Yanluo
A+

Yanluo

Hearts Hearts Warrior Warrior Hefty Hefty Legendary
Team Energy RestoreEnemy Crowd ControlEnemy VulnerabilityEnemy Energy DrainSelf Damage ReductionSelf Energy RestoreSelf HealSelf Sustain

Yanluo, judge of the underworld, governs the birth and death of all. In his left hand rests the Book of Life and Death; in his right the Judge's Brush.

Core Mechanic high depth

Pull and group tool with energy removal. r10 syncs with Nezha for burst windows. r20 counters energy-cycling enemies.

At a Glance (Lv. 300, Divine V)
632.0K Rank 10
Might
191.1K Rank 50
ATK
2.77M Rank 13
HP
45.2K Rank 23
Armor
38.3K Rank 36
M-Res
6% Rank 21
Crit Rate

Underworld Arbitration

Ultimate Physical

Exposes an enemy’s past deeds and punishes them for their sins, dealing DMG equal to 200% of Yanluo’s ATK plus 200% of the target’s ATK and stunning them for 2s.

Lv 2Deals DMG equal to 230% of Yanluo’s ATK and 230% of the target’s ATK.
Lv 3Gains 400 Energy upon defeating a target.
Lv 4Deals DMG equal to 260% of Yanluo’s ATK and 260% of the target’s ATK.

Soul Reaver

Skill 2 Physical

When no enemies are within his attack range, Yanluo throws chains to pull a distant enemy to him, dealing DMG equal to 100% of ATK, prioritizing the symmetrically opposite enemy.

Lv 2Increases DMG dealt to 120% of ATK.
Lv 3Pulled enemies take 10% increased DMG for the next 10s.
Lv 4Increases DMG dealt to 140% of ATK.

Yanluo’s Seal

Skill 3 Physical

Restrains enemies with hellish chains for 6s, dealing DMG equal to 60% of ATK to them every second.

Lv 2Yanluo restores HP equal to 50% of ATK per second.
Lv 3DMG dealt per second increases to 65% of ATK.
Lv 4Yanluo takes 30% reduced DMG for the duration.

Wheel of Karma

Skill 4

Enemies that deal DMG to Yanluo lose 50 Energy. This can only trigger 4 times per enemy every 10s.

Lv 2This effect triggers up to 5 times every 10s.
Lv 3Increases the Energy drained to 60.
Lv 4Increases the Energy drained to 70.

Underworld Judgment

Relic

Casting Soul Reaver marks the target. Marked enemies grant 150 Energy to other allies when defeated.

Lv 2When an ally kills a marked enemy, the killer's ATK is increased by 20%.
Lv 3Marked enemies have their healing received reduced by 50% and Energy Regeneration reduced by 50%.
Lv 4Marked enemies grant 200 Energy to other allies when defeated.
A+ Overall
S PvP
B A
PvE Early PvE Late
Offensive
Defensive
Utility
Ability Tags
Team Energy RestoreEnemy Crowd ControlEnemy VulnerabilityEnemy Energy DrainSelf Damage ReductionSelf Energy RestoreSelf HealSelf Sustain
Relic Investment
Recommendation Early 0 / Late 20
Used In Odyssey / PvP

Tech unit, use when necessary for grouping enemies or messing up their skills.

F2P Investment
Recommendation Divine
Stoic 4 Piece
Stoic I virtue asset
Stoic I
HP
Stoic II virtue asset
Stoic II
HP
Stoic III virtue asset
Stoic III
HP
Stoic IV virtue asset
Stoic IV
HP
2 Piece At combat start, HP +10%
4 Piece DMG received and dealt -30%
Sacrifice 2 Piece
Sacrifice I virtue asset
Sacrifice I
HP
Sacrifice II virtue asset
Sacrifice II
HP
2 Piece At combat start, HP +10%
Defiance 2 Piece
Defiance I virtue asset
Defiance I
HP
Defiance II virtue asset
Defiance II
HP
2 Piece At combat start, HP +15%
Desire 4 Piece
Desire I virtue asset
Desire I
ATK
Desire II virtue asset
Desire II
ATK
Desire III virtue asset
Desire III
ATK
Desire IV virtue asset
Desire IV
ATK
2 Piece At combat start, ATK +10%
4 Piece After 15s into the battle, ATK +20%
Wildness 4 Piece
Wildness I virtue asset
Wildness I
HP
Wildness II virtue asset
Wildness II
HP
Wildness III virtue asset
Wildness III
HP
Wildness IV virtue asset
Wildness IV
HP
2 Piece At combat start, HP +15%
4 Piece Gains 5% ATK every 5s, Max at 10 stacks