Jormungandr, the Midgart Serpent, encircling the world and upholding the earth, rules ober seas and storms, shrouded in mystery with a wide-brimmed hat concealing the face.
Upon entering battle, summons a poison mist around Jormungandr, dealing damage equal to 70% of ATK every second to nearby enemies.
Jormungandr leaps into the air and rains down a swarm of snakes 5 times, each hit dealing damage equal to 100% of ATK.
Jormungandr slides forward, dealing damage equal to 200% of ATK to enemies along the path.
Upon taking lethal damage, Jormungandr enters the Revenge state, survives for 5s, and stores 60% of all damage taken. When Revenge expires, stored damage is dealt as True Damage to nearby enemies.
Jormungandr releases a swarm of snakes, dealing damage equal to 200% of ATK to nearby enemies and pulling them within a 1-meter range.
| Навык | Значение | Глобал | CN | Изменение |
|---|---|---|---|---|
| Serpent’s Approach | damage type | True | Physical | Отличается Не подтверждено |
- Serpent’s Approach: damageType: Global JSON = True, CN text = physical. Confirmed in text (not vision artifact). The divergence is on the Global side - either an intentional Global change from the CN base or a Global data/transcription error. CN is the source version and does not change. Verify before treating as a balance difference.
усиливает через Team Buff, Enemy Crowd Control, Enemy Armor Reduction, Enemy Vulnerability
усиливает через Team ATK SPD Up, Team Buff, Enemy Crowd Control, Enemy Armor Reduction
усиливает через Team ATK SPD Up, Team Buff, Enemy Crowd Control, Enemy Vulnerability
усиливает через Team ATK SPD Up, Team Buff, Enemy Armor Reduction, Enemy Crowd Control
усиливает через Team CDR, Enemy Crowd Control, Team Buff
Purely a grouping tool / bait for anubis ults. Can one shot units in pvp.